Sony wants to bring the popular PlayStation games to phones
Sony plans to make a big leap towards mobile gaming, with the biggest PlayStation games being the key to the effort.
The announcement of Chief Mobile's job at PlayStation Studios reveals plans to focus on a successful adaptation of the most popular PlayStation mobile franchise.
The company has a long history of trying to integrate the PlayStation brand with phones, albeit without much success.
Aside from the small number of games, Sony's most famous effort is Xperia Play, the premature PlayStation phone that failed commercially.
This phone was launched in 2011 with 60 games, some of which were PlayStation classics, and included Cool Boarders 2, Destruction Derby, MediEvil, and Siphon Filter.
A candidate for Chief Mobile at PlayStation Studios will focus on bringing the popular PlayStation games to mobile
As per the job description, the candidate is responsible for leading and developing mobile gaming strategy and helping to shape the future of gaming while the head of this new business unit is within PlayStation Studios.
The most popular PlayStation franchises include the Uncharted series, The Last of Us, Gran Turismo, God of War, and Ratchet & Clank, and we may see portable copies as a result of this new release.
The job advertisement says: The roadmap should be developed over a period of three to five years, with growth targets, resource needs and key performance indicators identified.
Sony has a mobile game publishing company called PlayStation Mobile that has published the likes of PlayStation App, PS Remote Play, and Run Sackboy! Running around! And the puzzle game Uncharted: Fortune Hunter and the game God of War | Watch Mimir, along with a bunch of PlayLink games, such as: Hidden Agenda and Erica.
Interestingly, Sony has also used PlayStation Mobile to publish PlayStation games via the computer, such as: Horizon, Gone to the Rapture, and Days Gone.
It's not hard to see why Sony is pursuing the mobile phone, as mobile games can bring the PlayStation brand to a much wider audience and generate revenue from in-app purchases.
Games like Fortnite, PUBG, and Roblox owe a great deal of their success to mobile players, but the challenge is the way of implementation, so that the games themselves must adapt to the mobile phone without losing what makes them unique through the gaming platform. .
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